Hazard Heroines - The Maverick Manor, out now!


Happy (belated) Halloween! Here's a game to celebrate!

Hello there, you lovely people! Pyksies here. I've always loved the month of October, and for years I've wanted to try making a game during it - but never do. Until now! Used to help develop some new or overhauled systems of my RPG Framework, I give you the first in what I hope will  become a series of small(ish) narrative text games, Hazard Heroines - The Maverick Manor. Made in 30 days flat and set in its own alternative setting to the Glowing World found in MERCANOID, it's an urban fantasy of Comic tropes - Heroes, Villains, Superscience and the Supernatural; the latter of which is our focus for this evening!

Step into the shoes of two field agents of the Anomalous Investigations Unit - the AIU - an organization that works to accomodate cooperative 'Supers' and combat those of a hostile nature. The half-Zombified scientist Helen East - De-Animator - and her towering brick house of a partner, the amazonian Revenant known as Jaycie - Unlucky 13 - are tasked with investigating a mytserious pulse of magic at a remote, abandoned manor house far from the nearest town. When they arrive, they quickly find that the situation is more serious than it seems! Separated from one another, can they overcome their foes and reunite to save the night? Or will they succumb to the perverse minions that stand in their paths?

Well, that's up to you, my friends.

Happy October November. I hope you enjoy the first Hazard Heroines game!


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